# build
/out/
/build/
*.zip
*.pdb
*.exe
*.obj
*.o

# recompiled code, derived from the game
/generated/

# user's own game files, wherever they are put
/assets/
*.iso
*.xbe

# runtime files
settings.toml
/logs/
/hdd/
/CrashDumps/

# editors
.vs/
.vscode/
.idea/

# Local temporary folder
.local

# harness frame captures (game imagery)
/captures/

# local AI instructions, kept off GitHub
CLAUDE.md
